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Toto's Penalty Shootout guide

Striker Toto takes five penalties against goalkeeper Rea. One swipe sets direction, height and power together, a curved swipe adds curl, and you win a stage by scoring its required number of goals. Rea picks the zone she will dive to before each kick, and the more often you aim at a zone the likelier she is to choose it, so mixing up your shots is the real skill.

Toto's Penalty Shootout game artwork
Genre
Shooting & Sports
Difficulty
Normal
Players
Solo vs keeper
Controls
Swipe to shoot · tap goal + Kick · curl buttons · arrows / Q·E / Space · Gamepad

How to play

  1. Pick a stage. The goal shown on each stage button is how many of the five kicks you must score: 3 on stages 1-4, 4 on stages 5-11 and 5 on stage 12.
  2. Swipe toward the goal to shoot. Swiping more sideways aims for a corner, and a longer swipe flies higher and harder.
  3. Bend the swipe to one side and the ball curls that way late in its flight.
  4. For a precise shot, choose a curl first (left, none or right), tap the goal to place the aim marker, then press Kick. On a keyboard, the arrows aim, Q·E set curl and Space kicks.
  5. Each kick ends as a goal, a save by Rea, wide, over the bar or off the post. Once even scoring every remaining kick cannot reach the goal, the shootout ends on the spot.
  6. Scoring all five earns three stars, and beating the required number earns two. Clearing stage 4 opens the daily shootout, which changes every day.

Strategy tips

  • Rea dives to one of six zones: left, centre or right, each split into low and high. Aiming at the same zone repeatedly raises the chance she picks it, so spread your shots across all six.
  • A soft kick lets Rea reach much farther, and a harder kick shrinks her reach. Overdo it, though, and the ball rises over the crossbar.
  • The Kick button always shoots at a strength that keeps the ball down. If your swipes keep sailing high, place the aim marker inside the goal and use the button.
  • A goal that goes in close to either post earns a 30-point bonus. The base score is 1,000 per star plus 100 per goal.
  • Hug the post too tightly and the ball rattles off it. When going for a corner, aim about a ball's width inside the post.

Common questions

How does Rea know where I will shoot?

Rea counts the zones you have aimed at during the current shootout, and the more you used a zone the more likely she dives there. She does not learn on stage 1, and her learning grows stronger with every stage.

I already reached the goal count. Why do I keep kicking?

The win is confirmed only after all five kicks. Extra goals in the remaining kicks raise your stars and score, so it is worth going for them.

How many misses lose the shootout immediately?

It ends the moment scoring every remaining kick could no longer reach the goal. On a stage that needs 3 goals, for example, three failed kicks mean an instant loss.

How much does curl bend the ball?

The ball bends sideways by about one seventh of the goal's width in the chosen direction. If you pick curl before tapping the goal, the aim marker accounts for the bend so the ball arrives where you tapped.

← All game guidesLast updated 2026.10.23